01 · Bloom and glare
Bloomifier
Glow that follows the eye, not a blur slider.
Multi-pass bloom, ported from a game engine’s post-processing chain to still images, plus the four kinds of glare the vision literature measures separately: veil, corona, halo and streaks. Bright light spills the way it does on a retina, and it eases into the headroom below white instead of clipping into a flat disc.
- GIMP 3
- Photoshop
- Desktop app
- Command line · Enterprise
Before After